

Unfortunately, you may have trouble making the game work well at all. The single player campaign isn’t the best around, but is still worth playing through, when the game works as it’s supposed to. Tactics may have taken a back seat in this side series, but you can still set squad commands and attempt to outmaneuver the enemy before invariably filling them with lead. While the plot is clichéd and forgettable, it does provide an excuse for plenty of entertaining set pieces, much in a similar way to something like Gears of War. Still, for what it is, Vegas 2 is still pretty fun when it’s on its best behaviour. In a sense, it really should be called Rainbow Six Vegas 1.5 – but I guess that doesn’t have the same ring to it. This means more Vegas locales to muck around in, more walls to climb up/down, more terrorists to shoot, and more hostages to rescue. Instead, it provides more of the same for those who didn’t get their fill from the first title. Rainbow Six Vegas 2 is a sequel that – as many suspected – doesn’t change the formula much, if at all. A lot of people enjoyed it – and then word came that a sequel would be released in a surprisingly short amount of time. In case you missed all the hullabaloo surrounding Rainbow Six Vegas, the general consensus was that it was a fun game that (largely successfully) minimized the tactical nature of previous Rainbow Six games, and upped the action immensely.
