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Immersive spells and light sse
Immersive spells and light sse










immersive spells and light sse

The Vampirism feature in Dungeons and Dovahs is one of the most complex vampirism system in any complete Skyrim game overhaul,Vampirism is a brutal curse but for those who master it, Vampirism can become the greatest gift that they have. The magic system has been overhauled drastically, in addition to there being many more spells and being effected by worn armor as mentioned above all spells have been given a description overhaul that is much more immersive then vanilla.Many new spells have also been added, several spells can not be learnt and can only be used by wearing a specific item for example.

immersive spells and light sse

  • The damage increase effect also applies to creatures who do not wield weapons, some may seem high but this is based on how damaging the creature is based on physical appearance, a creature who looks like it can crush you probably can, a creature that looks like it could bite you in two probably can, here are the default damage values of some of the stronger creature types within Dungeons and Dovahs, make sure to prepare yourself for the opposition you might meet otherwise it may cost you your life.
  • Humanoid enemies will not be able to maneuver very well when swinging there weapons and will have a greater chance to miss then in the vanilla game but make sure to not get hit though for all weapons deal 400% their default value, a sword that does 10 damage in vanilla will deal 40 damage in Dungeons and Dovahs, in addition to these features blocking is highly effective and swinging a sword or drawing your bow will drain your stamina every slightly.
  • Weapons and combat are overhauled in Dungeons and Dovahs to provide a more realistic and fast-streamed combat experience, preparation plays a very important part in Dungeons and Dovahs The armor system is overhauled drastically, the more armor you wear the more protection you shall receive at the cost of being slowed down and having your magic casting abilities hindered, the right choice of attire can make or break your hobby as an adventurer, you can choose to forgo armor entirely but will it be worth the cost? 50% resistance to Poison, 50% resistance to Disease + 30 Starting Staminaġ0% greater XP gain with Marksman and Sneak skills












    Immersive spells and light sse